Data directory

Data directory is an entry point to all your information about teams, players, individual competitors and event attributes.

Entry point to manage all data

Teams and team players

This data is used for team competition widgets, such as football. Players are divided into teams. A team can contain data about the team name, the flag or logo, the colour of the players' jerseys, the name of the trainer or coach.

In addition to manual data input, automatic import from a zip archive is available. An archive to import contains a plain text .csv file with a header line, where the player data is separated by commas or semicolons.

Possible headers are JerseyNumber;FirstName;LastName;Photo;Role

The order of the headers is not important. Images must be placed in the same zip archive. An example zip archive can be downloaded from here.

Also there is an option to export to a zip-archive early entered participants. As an option you can manually create some player, then export it to the archive and then edit it.

Individual participants

Participants are used in individual competitions, such as artistic gymnastics, for example. Participants can be divided into groups. Participants are a bit different then players. Each participant can have his own country and club name, but players are always from the same country or club.

In addition to manual data input, automatic import from a zip archive is available. The archive to import contains a plain text .csv file with a header line, where the participant data is separated by commas or semicolons.

Possible headers are FirstName;LastName;Club;Flag;Country;Apparatus;Photo

The order of the headers is not important. Images must be placed in the same zip archive. An example zip archive can be downloaded from here.

Also there is an option to export to a zip-archive early entered participants

Attributes

Attributes are various competition statistics such as scores, number of penalties or warnings and any other information that can be shown in tables. An attribute may have a unit of measurement. Attributes are used on widgets showing match results. At the moment, attributes are used only for Match type events, to display the progress of the match.

Create an attribute group named in your language. This name will be displayed on all widgets.

Group of attributes

Then add attributes. Each attribute must have its own type. For a match score, this is the Score type. For penalty cards, these are Red cards and Yellow cards. Any other match data can be of type Any.

Attribute